Maybe I'm just a sucker for clicker games, but I like this. I do wish there was a creative theme that was being followed in the game besides circles, though, but it has a style that it sticks to regardless. That being said, the only real problem I have with the game is the gameplay loop. I feel like in a clicker game, there should be... Well, clicking. But when the shop was unlocked, I already knew I'd end up clicking the purchase buttons more than the circle because the clickers produced more than they cost to buy. Perhaps the clickers could have gone up incrementally in price as you got more? Either way, I like it. Good job!